A design system is only as good as its adoption. The most beautifully documented system is worthless if developers are building their own components from scratch anyway.
I've built design systems for startups and established companies alike. The ones that survive have a few things in common.
Build with developers, not for them
Invite your lead developer to the first design system workshop. Not as an observer — as a co-creator. Their input on component structure will be invaluable, and their buy-in will be transformative.
Start smaller than you think
The trap is trying to systematize everything before you've launched anything. Start with 10 core components: button, input, card, modal, toast, badge, avatar, dropdown, table, and form. Get those right. Build on top.
Token everything
Colors, spacing, border radius, shadow, typography. Every design decision should trace back to a token. When you change the token, everything updates automatically. This is the magic that makes design systems worth the investment.
The system that ships beats the system that's perfect. Start shipping.